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19-12-2003, 14:53 | #1 | |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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Sign Up - Teams management
(This is a new version of the original who's who thread. All data has been rearranged, so please make sure there's nothing wrong about you)
We need some kind of overview of who are interested in this project, and where they can help. Please, specify on what area/areas you can work, and give details on what you can do. The possible areas of work can be seen in the list below. Here is an example of a person named "Anonymous" :
Quote:
If you had already signed up, please check you are signed in the correct areas and with correct explanations. You can add yourself to more areas, just leave a post giving the apropriate information. Thanks for your contribution . PEOPLE WHO HAVE SIGNED UP: 98
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 27-05-2004 at 21:09. |
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19-12-2003, 14:53 | #2 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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Project management (forums, team coordination, planning...)[14]
Anthony Montelo -> forums moderation BigBen -> general management cyruscloud -> general management, coordination dannel -> forums management Gilles Maltais -> coordination kamkor -> promotion in poland Kirk House -> Organization/Operations Managment ibrown -> software development management MartijnL -> black box testing management (beta/alpha), Application Manager, communication Marty -> general management Mikkel -> organisation and liason to the rest of the RSC staff Satorian -> organization Stargazer -> a bit of experience in planning out computer games, logistics stenyak -> forums, team coordination, project planning
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 10-01-2004 at 21:39. |
19-12-2003, 14:53 | #3 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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Public relations (promotion...)[07]
BigBen -> promotion canary -> promotion Lance Carter -> writing, Ideas/PR/marketing Mikkel -> communications, promotion Palex -> support and sponsorship Stargazer -> able to offer a good distribution channel
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 19-12-2003 at 15:07. |
19-12-2003, 14:53 | #4 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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General coding (C, C++, SDL, make...)[35]
Adam_Jones -> C, C++; blackbox/whitebox testing/debugging/code optimisation/design tweaking & tidying up code ashsimmonds -> general coding, complex databases, code review BennyB2k4 -> C, C++, embedded stuff BigBen -> general coding Bramz -> experience in C++, especially OOP; code design experience in C++, C#; interest in interface and program structure catisfit -> C++ OOP (some experience in Java, JSP/MySQL and others), QuickBasic; experience developping game engines davidMC1982 -> lot's of java experience; c/c++, assembly, embedded stuff DjArcas -> general coding Falcon77 -> c/c++, assembly felixs -> c/c++, creation of development tools, interface gjb 145 -> reviewing/debugging code Guru -> c++; algorithms and structures design habalux -> c; good linux knowledge Harle -> game engine development, network and AI programming; good Linux knowledge, cross-plattform issues heson -> c++, coding, design, code review ibrown -> c++, writing support tools like racer formats (DOF, INI...); experience in videogames and Military Aircraft R+D IrishDawg -> 1 year of C++ (OOP), 4-6 months of Java(1.4 I think) experience kamkor -> general coding Kirk House -> Software Engineering, Code Review Kike Kotzberg -> business networking Lurch -> 1 year of C Marty -> 4 years experience, mostly embedded C; various interpreted languages Matrox2 -> 2 years experience in Java, 1/2 year experience in C, bits and pieces VB MickeyMouse -> c++, directx & win API Palmedero -> C++, Python, Visual Basic, Windows Scripting (AutoIT, VBScript, etc), Multimedia Design, Interface Design. randlett555 -> Prof. business software developer w/10+ yrs C/C++ Satorian -> code handyman Seb Carr -> Some Java; VisualBasic sir_drinxalot -> vBasic, some java Stargazer -> general understanding of how game engines work stenyak -> c/c++, pascal/delphi, vbasic, basic x86 assembly, program structure coding, a bit of sdl;basic-medium linux knowledge tomdemuer -> C/C++ experience in scientific and numerical software ttsiikan -> general coding, supportive coding xjussix -> 5 years of experience in c++; directx and general windows programming Zigma -> compiling and testing issues
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 27-05-2004 at 21:11. |
19-12-2003, 14:53 | #5 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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Graphics engine (openGL...)[08]
Bramz -> basic directx catisfit -> advanced opengl; experience with writing 3d gfx engines (Z-Buffering, BSP Tree, Portal renderers, Texture Mapping, Stencil Shadows, etc...) Falcon77 -> some opengl, basic shader coding, gfx algorithms felixs -> basic 3d graphics Guru -> some opengl MickeyMouse -> some opengl stenyak -> basic opengl tomdemuer -> advanced opengl
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 19-01-2004 at 18:35. |
19-12-2003, 14:54 | #6 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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Physics (car engines, suspensions, ODE, maths...)[17]
BennyB2k4 -> suspension design, vehicle dynamics Bramz -> maths dalejr8988 -> some physics and mathematics davidMC1982 -> basic physics coding Gilles Maltais -> physical models Falcon77 -> 6 dof physical modelling, numerical methods, constraint-based vehicle dynamics systems felixs -> physics coding gjb 145 -> aerospace and car physics, aerodynamics - Igor - -> car setups Kirk House -> ODE loopingz -> basic mechanics and physics Lurch -> pretty good at math, mild physics background (B level honors physics survey course) Resound -> algorithms for tyre models and stuff Satorian -> physics modelling and coding, maths Seb Carr -> A levels in maths and physics tomdemuer -> ODE, physics and maths
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 27-05-2004 at 21:12. |
19-12-2003, 14:54 | #7 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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Sound (sound rendering, samples, 3D technology, music...)[13]
Aristotelis -> general sounds Anthony Montelo -> music (electric guitar, drums) canary -> music DjArcas -> sound effects Hazza -> experience with professional recording software; studying at his local Conservitorium Of Music Mafiaboy69 -> music (basic musicMaker2000) MGBoy -> music Race Nut -> some sound editing experience Runar Bjornstad -> music and audio, owns a professional studio, car sound sampling and rendering Seb Carr -> big mixing desk, proper sound car with breakout (SPDIF, optical, loads of ins and outs, soft&hard synths); experience with cubase, nuendo... StarGazer -> (sound engineer) music, sound engine tomi -> music (jazzy electronic stuff, drum&bass, idm, ambient...) wildride -> (his father can create music)
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 03-02-2004 at 00:01. |
19-12-2003, 14:54 | #8 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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Car creation (3D models, car textures...)[19]
Anthony Montelo -> convert cars w/permission and texture them, body textures BennyB2k4 -> I-DEAS models for most of the SAE car, BigShox -> 3d models cyruscloud -> basic 3d models DarkHell42014 -> car design DieselGT -> car models; low poly car models habalux -> 3d models, experience with Blender Heyl -> racer cars, zmodeler krazykarter -> Go-Karts data metal-mike -> car models MGBoy -> body textures MP81 -> 3d models neosoyo -> general car design Nick_II -> 3d models, textures; zmodeler, 3dsmax, photoshop RmachucaA -> experience in 3d models Resound -> textures tomi -> body textures TUNDRA_schumacher -> body textures Zigma -> 3d models
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 11-01-2004 at 11:45. |
19-12-2003, 14:54 | #9 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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Track creation (3D models, surface textures...)[12]
Arthur S -> track and 3DO design BigShox -> 3d models cyruscloud -> general track creation Canadiens1160 -> track plans / basic layouts with wildride eroc -> 3d models Guru -> general track creation jakaracman -> basic layouts Kobra11 -> textures/logos/billboards/small details etc around the track Pine -> 3d models, textures Resound -> track furniture textures Roland Ehnstr?m -> provide the files necessary for the Le Mans tracks wildride -> basic layouts
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 13-01-2004 at 22:01. |
19-12-2003, 14:54 | #10 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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General 3D modelling (trees, wheel-piles, fences...)[15]
Aristotelis -> general 3d modelling BigBen -> able to communicate concepts involving modeling BigShox -> textures, objects (3dsmax, maya, photoshop, deep uv...) dalejr8988 -> trackside objects and other stuff DieselGT -> general modelling, a bit of 3dsmax, experience with Zmodeler djellison -> basic 3d modelling felixs -> basic 3d modelling Gilles Maltais -> 3D imaging and CAD software metal-mike -> general 3d modelling MGBoy -> learning gmax Nick_ll -> general 3d modelling QuickSilver -> Zmodeler Screeny -> ZModeler Seb Carr -> some modelling in Maya Shmelby -> 3d modeling, low poly, high poly, detail modeling textures
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 02-02-2004 at 23:58. |
19-12-2003, 14:55 | #11 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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General 2D graphics (interface, logos, backgrounds, web graphics...)[24]
Anthony Montelo -> general graphics ArchangelX -> decent photoshop skills (texturing, etc.) ashsimmonds -> general graphics canary -> backgrounds crumbut -> GUI design cyruscloud -> general 2d graphics, art and textures; advanced photoshop dalejr8988 -> general graphics, animated gifs DieselGT -> Photoshop, Paint Shop Pro eroc -> textures, 3DSMax, Photoshop, and other graphics packages, video editing Gilles Maltais -> general 2D imaging groomi -> general 2d graphics JamesF1 -> general graphics, fluent in PSP kobra11 -> posters..., photoshop krazykarter -> menu graphics, backgrounds lotus7 -> paint shop pro experience Mafiaboy69 -> general 2d graphics, gml Matrox2 -> everyday photoshop user MGBoy -> photoshop; general graphics, posters, banners and so on ninja_llama -> general graphics Palex -> average Photoshop experience, basic freehand 10 QuickSilver -> Adobe Photoshop, Macromedia Fireworks MX Race Nut -> logo design, vector graphics Screeny -> photoshop SoBe -> Macromedia applications (fireworks/flash) and Adobe applications tomi -> backgrounds
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 10-03-2004 at 19:19. |
19-12-2003, 14:55 | #12 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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Research and general help (software search, car blueprints, track maps, historic information, technical data...)[37]
ArchangelX -> general data research (especially gfx) Aristotelis -> general data research ashsimmonds -> GPS/mapping stuff BennyB2k4 -> SAE car data canary -> general research CUNY -> general help cyruscloud -> general help dannel -> general help, translation to spanish davidMC1982 -> can get copies of data acquisition programs from PI, Bosch, Stack...;data from a Dallara F301 F3 car; tech. info on 100cc two-stroke karts, 94/5 Reynard F3000's, 92 Lola F3000, 96 Lola F3000, Minardi M283 F2 and most Dallara F3's; pictures of hundreds of cars with all body work removed; pictures of Jordan semi-auto boxes dalejr8988 -> information about cars (specially corvettes and other GM cars) Falcon77 -> translation to hungarian felixs -> translation to portuguese gemini -> general ideas gjb 145 -> general help groomi -> general research habalux -> translate english to finnish Hazza -> documentation writing - Igor - -> specification reviews, documentation jakaracman -> general help for driving/racing issues Kike Kotzberg -> Access to many Hardware and networking resources, translation of technical texts: German, Spanish and English Maxx -> general ideas Mafiaboy69 -> translate english to dutch Mr. A -> translate english to swedish Nev Roberts -> track information Nick_ll -> translate english to french ninja_llama -> general help Palex -> research (tracks,sponsors...), blueprints, translate english to portuguese, extensive photo & car info/specs gathering and phtographer (canon camedia 5.0 megapixels) Pete Richardson -> historian/track & car researcher RmachucaA -> translate english to spanish Resound -> information reseach (specially older sports and racing machinery) RudiTurbo -> general help Satorian -> general data research, general help Shawn Pauley -> car specs, information, and picture gathering stenyak -> general help, general ideas; translation to spanish stevage -> general help The Godfather -> translator for English-german-dutch tomi -> collecting information and documentation, french translation
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 13-01-2004 at 22:06. |
19-12-2003, 14:55 | #13 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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Web/site (contents creation, web design, online servers...)[15]
Anthony Montelo -> website Herb -> online server, files hosting Kike Kotzberg -> online server, files hosting Kirk House -> website hosting Mafiaboy69 -> files hosting, html Matrox2 -> bits and pieces of html, sql Mikkel -> website, hosting JamesF1 -> website, fluent HTML, intermediate PHP; PHP+MySQL, basic Flash, very basic Javascript Shawn Pauley -> webmasters assistant Shmelby -> web design sir_drinxalot -> html Stargazer -> web design Seb Carr -> html, SQL, actionscript stenyak -> web design; good html, xhtml, xml; static web creation experience, medium Dreamweaver knowledge, basic javascript TUNDRA_schumacher -> files hosting
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 20-05-2004 at 15:36. |
19-12-2003, 14:55 | #14 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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Program testing (graphical glitches, sim realism checking, general end-user feedback...)[38]
Adam_Jones -> realism checking (lots of karting experience) Anthony Montelo -> general testing Aristotelis -> realism checking ausiemale -> realism checking (Karting, Formula Ford, F3000, Tin-Tops (HQ's), bikes) BigBen -> end-user feedback CUNY -> general feedback, realism checking dalejr8988 -> general testing and feedback, realism checking djellison -> realism checking (experience with Formula Ford 1600) Gemini -> general testing and feedback habalux -> general testing (linux) felixs -> realism checking, realism vs. playability feedback groomi -> general testing hansje -> general testing - Igor - -> general testing, physics tuning jakaracman -> realism checking (some racing experience, access to lots of cars) kamkor -> general testing Kike Kotzberg -> realism checking (experience in karts (100cc F-A)) krazykarter -> general testing lotus7 -> general testing Mafiaboy69 -> general testing Matrox2 -> general vehicle/user interface testing Maxx -> realism checking, general testing MGBoy -> general testing Nev Roberts -> realism checking ninja_llama -> general testing, setups Pete Richardson -> general testing petepete99 -> general testing Pine -> general testing Race Nut -> general testing randlett555 -> Q/A and release/build manager for a software co. for a few years; realism checking (experience with up-to-400bhp cars) Roland Ehnstr?m -> physics testing RudiTurbo -> general testing scott michaels -> realism checking (karting specialist) Shawn Pauley -> general testing Shmelby -> spoting mesh and texture errors sir_drinxalot -> general testing stenyak -> general testing (linux,win95ors2,win98se,winme,win2k,beos) tlgtr -> end-user feedback tomi -> general testing (linux, freebsd) TomM -> general feedback, realism checking
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Petition for a Software Patent Free Europe MOtorSPort - the Racing Enthusiasts Vehicle Simulator Last edited by stenyak : 20-05-2004 at 15:37. |
19-12-2003, 14:56 | #15 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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You can now post your sign-up information, or tell me about wrong data in the previous posts.
Thanks for your contribution |
19-12-2003, 20:06 | #17 |
Join Date: Jul 2003
Location: Canada
Posts: 576
vCash: 500
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i can also help to check for realism in the car physics.
and i can make animated gif's [Updated!] Last edited by stenyak : 22-12-2003 at 12:25. |
19-12-2003, 21:03 | #18 |
Join Date: Oct 2002
Location: My home, a.k.a. IRC!
Posts: 4,472
vCash: 500
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do we need 10 people doing the website? I think not. IMHO - max 2 people (even if that's not including me). One to design and help out, other to do the main bulk (maybe a few extras to help with PHP coding, etc. if needed.)
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Towel? - You'll have to speak up, I'm wearing a towel :) |
19-12-2003, 21:13 | #19 |
Registered
Join Date: Oct 2002
Posts: 1,812
vCash: 300
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You could add me to General 3D modelling.
I am probably also competent in the General 2D imaging, but I'm not really interested in the contents of that category. Edit: Oh yeah and I can also translate English - French. [Updated!]
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Cheers Nick ------------------------------------------------ Thought of the week: "An F1 GP without a pass by Montoya is not a complete GP" Last edited by stenyak : 22-12-2003 at 12:28. |
20-12-2003, 00:04 | #20 |
Join Date: Mar 2003
Location: Portugal
Posts: 256
vCash: 500
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Stenyak, forgot about a few things: translation to Portuguese, average Photoshop experience, basic freehand 10, extensive photo & car info/specs gathering and phtographer (canon camedia 5.0 megapixels)
btw, i think it would help if 1 or 2 persons from each team could be nominated to control the remaining, in order to give more specific tasks to the members. [Updated!]
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M o t o r s p o r t - The racers dream. Northwinds Racing - Any good at 3D modelling, LFS racing, anything related to race sims? Drop by and join the team! Last edited by stenyak : 22-12-2003 at 12:32. |
20-12-2003, 02:15 | #21 |
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Join Date: Dec 2002
Location: Ipswich, England
Posts: 514
vCash: 500
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Yeah, it would possibly be a good idea to elect someone from each group to lead their particular group, not telling them what to do , but checking on progress, making sure everyone is on the right track, and reporting back to main group of people. It might also be a good to have everyone in their group to get each others contact details so they can work out problems or ideas easier than having to post everytime they got a problem. So the forum isn't full of "how do I map this object" or "what's the best command to use to do this" type threads
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20-12-2003, 02:30 | #22 |
Registered
Join Date: Sep 2002
Posts: 1,010
vCash: 500
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You can delete me from the website group, i think there?s more then enough people to help with that anyways!
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20-12-2003, 10:56 | #23 |
Join Date: Oct 2002
Location: My home, a.k.a. IRC!
Posts: 4,472
vCash: 500
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I wasn't thinking "oh lets get rid of peeps" I was thinking, ~10 people is an awful lot for 1 website.
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Towel? - You'll have to speak up, I'm wearing a towel :) |
20-12-2003, 16:41 | #24 |
Join Date: Mar 2003
Location: Portugal
Posts: 256
vCash: 500
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i totally agree with JamesF1, but maybe we can have more than 1 website: one is obviously about the project/game, but there could be one or two more that are closely related to the main (1 unnoficial website, listing the unnoficial add-ons and another one for...uh... something )
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M o t o r s p o r t - The racers dream. Northwinds Racing - Any good at 3D modelling, LFS racing, anything related to race sims? Drop by and join the team! |
20-12-2003, 17:13 | #25 |
Join Date: Mar 2003
Location: Spain
Posts: 920
vCash: 500
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This is just a list of who can do what things. Nobody has been told to do anything yet. Don't worry, we'll try to use common sense when choosing people for tasks. 10 people for the site is obviously too much, but we need to know who can do it before we decide who will do it.
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