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Old 05-08-2008, 23:56   #1
DiSi!
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[stc] Villa Alpina

keywords: Village, mountain, lmap objects, drawing, disi, dario

Hi all, I'm happy to present you Villa Alpina, a track made with lmap objects. I actually started this as a road track, but after 3-4 buildings I decided to make it as a city.
I think that best details are the well and the gate with 1800-ish feeling.
As you can see the track is full-screen (1st time that I do it) but I think that works very good on theese kind of tracks (with lmap buildings) because you won't see an object cut by a concrete wall :P
Maybe scenery can seem a bit repetitive because all buildings have white-snow-ice walls but I thought it was better to keep all buildings of simiar color in this track.
In this track I think I finally made a good AI line (not as older ones) due to fact that track has a simple layout.
*Waits for Speedshift's track to see who's better with lmap objects * (I think speedshift it's still better )

Enjoy your races!

P.S. First time that I can write more than 3 rows while posting a track

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Last edited by DiSi!; 12-08-2008 at 00:44.
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Old 06-08-2008, 00:32   #2
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So amazing details! and thos LMap houses and...

Its great

Downloaded and enjoyed!
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Old 06-08-2008, 00:53   #3
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Simply outstanding lmap there! Really nice and colorful, give the feeling as if you really are in an European town/city.
Layout of the track is good fun, too.
Hopefully we will see a new trend with lmap object tracks...
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Old 06-08-2008, 03:11   #4
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WOW! great looking track, i dunno if im in a mood to criticize but, the pov of the building looks just a little off, it dosent matter though, excellent track, 5/5
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Old 06-08-2008, 07:51   #5
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OMG! generally has colour!!! (other than blue and white anyway) yay i love this track!

seriously well done on this mate, absolutley brilliant!

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Old 06-08-2008, 07:53   #6
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what a track
so nice detailed and Fullscreen (Fullscreentracks are my favorite)
i could fall in love in this Track
so... very good Track
5/5
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Old 06-08-2008, 08:53   #7
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first time since ages i d/l and comment a track.
welldeone. this is lookin' really nice

creating fake object isn't such hard, if you know how

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Old 06-08-2008, 09:02   #8
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Usually I don't like lmap buildings but these houses are very nice, I specially love the gate (which is IMO more 1400-ish than 1800-ish) and those things hanging from lights. Layout is excellent but IMHO it's not so fun to drive because there isn't hmap. But it's ok because it's a street track and hmap would probably ruin the lmap buildings.
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Last edited by AleksiNir; 06-08-2008 at 10:05.
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Old 06-08-2008, 09:11   #9
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That's Awesome and Fantastic!!

Super job! 6/5
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Old 06-08-2008, 09:12   #10
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OMG!I didn't imagine that the house lmap you've posted in the "Track previews an ideas" thread will be this big, and the track itself will be this small! By the way the prespective of some houses(ecspecially at the bottom) is wrong but they look great and they still have the illusion. I only think that the left bottom of the track could be improved. Perhaps a gate would look good there! And some citizens could stand by the houses or in front of them. But overall I think this track is great! The lmap is fantastic! Never ever seen someone who used so much color(the rest of the trackmakers don't use that much red, wonder why)! And you did not use red only for the roofs! If we look carefully we can find flowers in the windows(which idea I like soooo much) and canvas between the lights next to the last curve! My favorite buildings are the houses at the top: the one is in front of the pitline, the castle-like building in the center and that building in the right which looks like a candyshop!

I've tested the track with gokarts, then rallycars! The track is perfect for kart races I think and I agree. The Ai is great too! I smell some ToM here! Great work! Keep it up! 5/5
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Old 06-08-2008, 13:14   #11
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Wow! How many comments!!! I am happy that you like it!


Quote:
Originally Posted by AlexxxiNir
IMO more 1400-ish than 1800-ish
If it was from 1400 it would be made with stones and it would be gray

Quote:
Originally Posted by Garbre
By the way the prespective of some houses(ecspecially at the bottom) is wrong
yeah, it is, because but I noticed it too late, so I didn't want to fix it, because it wasn't IMO so bad. and 80% of people doesn't notice it
Quote:
Originally Posted by garbre
I smell some ToM here
Eheh, seems that you didn't see MM tracks
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Old 06-08-2008, 16:17   #12
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Really good work continue improving like this. I'm also making a track with lmap objects, but I don't know when I'm going to finish it. Great Work!
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Old 06-08-2008, 16:33   #13
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Quote:
Originally Posted by Garbre View Post
... I smell some ToM here! ...


I smell some ToY here!

Fantastic track, only one thing about the hmap, I would like make the surface of road very, very slightly bumpy, like stone roads in old towns.

11/10

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Old 06-08-2008, 17:32   #14
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Old 06-08-2008, 20:39   #15
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WTF!? I-i-it's IMPOSSIBLE!!!

*resigns from posting tracks this month*
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Old 06-08-2008, 20:52   #16
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i have to agree with everyone, this track is quite incredible. an astounding effort!
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Old 06-08-2008, 22:43   #17
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Oh my gosh! RED? In a GeneRally track?

Well, I find this circuit absolutely visually astounding, and very creative. Without a doubt, I can say it's one of the best tracks I've ever seen, especially from you! I can understand why the perspective of some buildings are wrong, but I really can't argue and say that's so horrible. The fact that you attempted this is wonderful.

Now before everyone gets so cheery, I have to pull the curtain down a little bit. We have a problem. The AI tends to hit the wall (more often than not) on the corner near the pits. It's a brilliant way to end a race in tears. The AI is pretty quick, but I feel you could just have pushed it that little bit faster, but that is my opinion, it's quick enough for a good solid race.

It's also a pretty samey layout to what we've seen before on other small tracks (not really much choice there though), and it would have been nice to add some HMap, but that doesn't stop this track for being fun racing!

If everyone focuses more on the racing, you will see how much better this track is. If I get my lazy computer to work by the end of the month, this is going for a vote on ToM Brilliant work.
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Old 17-08-2008, 01:19   #18
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WoW!!! WoW!!! WoW!!!


I'm wordless!!!

PS, Sorry for the bump but I think that it really worth it!!!
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Old 17-08-2008, 11:08   #19
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WOW!!!

This track is perfect for drifting!!

And all those LandMap houses and castles!!!!

10/5!!!

oops.... Drifting, no Grifting -.-

Last edited by Uke2121; 21-08-2008 at 14:02.
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Old 23-08-2008, 10:59   #20
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I was expecting Markus's releases (Geneburg and others) but not this one... Once again an excellent work from you, everything is great (the lmap-buildings, full-screen, the road, the castle-gate, the details) so thank you DiSi! and keep it on !!
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Old 23-08-2008, 20:45   #21
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Here's a so bad fact: I didn't downloaded this track until now (ok that now I just get on internet on weekends, and that I almost don't download tracks here but...).

This is an amazing work


Really good

Amazing

It rocks!
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Old 23-08-2008, 22:13   #22
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A track so brilliant it got two bumps! Nuff said.
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