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Race Sim Central Forums : Powered by vBulletin version 2.3.0 Race Sim Central Forums > Independent Developer Simulations Discussions > Live for Speed > Technical Assistance > Calibration losing centre on Steering Axis
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Angle2
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Registered: May 2003
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Calibration losing centre on Steering Axis [forum post: 852350]

Hi,

I have a problem in v0.2D where if I weave down a straight the centre point of the steering axis is lost. This seems to occur when going from lock to lock quickly. So after a while playing i have to drive with my controller off centre to have the wheel on the screen in the centre. The problem never occured in any version prior to v0.2C. I have a Microsoft FF gameport wheel, running Windows XP.

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 Old Post 12-05-2003 08:47
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SpiderX
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I have the same prob!!! [forum post: 861011]

I have the same problem with a brand new logitech MOMO wheel
I was already calling names to the wheel! it looses the center constantly! at beginning i tought it was the wheel because it started to happen to one of the sides but then it started to happen to the oposite side!

Im on version 0.2D4 and the wheel is USB .

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 Old Post 15-05-2003 17:48
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Scawen
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[forum post: 861454]

With the momo, the first time you run LFS after turning on your computer, you have to turn the wheel all the way to the right then all the way to the left, just once each day.

Of course you need to click recalilbrate controllers just one time only before this when you first install the wheel, then lock calibrations, but that first paragraph you have to do it every day, it's just that the wheel doesn't seem to know how far it goes each way until you do that.

Not sure about the microsoft wheel, maybe the same thing will help?

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 Old Post 15-05-2003 20:28
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mbrio
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[forum post: 861738]

Probably a controller issue. I'll move it to the controller section for ya. L56 will probably have the answer

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 Old Post 15-05-2003 21:58
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Angle2
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I dont think it is a controller issue [forum post: 861983]

The old versions don't experienced this problem. If I recalibrate in conroller screen and lock calibration it still goes out of wack. When I go back to calibration screen the wheel is off centre.

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 Old Post 15-05-2003 23:40
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Krane.fi
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Re: Calibration losing centre on Steering Axis [forum post: 862053]

Quote:
Originally posted by Angle2
I have a problem in v0.2D where if I weave down a straight the centre point of the steering axis is lost. This seems to occur when going from lock to lock quickly.

I get that too occasionally, but it gets fixed too the same way I got it - Steer quickly to the opposite lock of the wheel bias

Wheel is Microsoft Sidewinder Forcefeedback USB (Sidewinder Game Controller Software 4.0)
DirectX 9 (4.09.0000.0900)
Windows Millenium

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 Old Post 16-05-2003 00:15
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SpiderX
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Tx guyz! [forum post: 862070]

Tx...ill do that each time..thought that by locking the calibration it would memorize it for good..... but its not a big big deal...is just a matter of getting used to it. In the mean time if something is found to avoid that it will be nice.....

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 Old Post 16-05-2003 00:30
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L56
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[forum post: 862591]

Quote:
Originally posted by mbrio
Probably a controller issue. I'll move it to the controller section for ya. L56 will probably have the answer


Hmmm....I seem to be getting a certain reputation here


It seems this is a new problem, only related to LFS yes?

In case this is a momo Racing / optical wheel problem

For Momo Racing owners (I don't have an answer for MS FF owners, sorry )

Some momo Racings "loose" calibration. Wingmanteam have released a patch which fixes this. You have to run the patch after every reboot, but fortunatly there's an option in there to have it start when windows starts. Also, you have to re-run the patch when you disconnect and connect the wheel again without rebooting. The patch is great. Been using it for 3 or 4 months now and I have had not noticed any offset.

You can find it here:
http://www.wingmanteam.com/files/Pa...ngFixCenter.zip

BTW: The momo Racing problem is apparent in every game, not only in LFS and not all momo Racings seem to have the problem.

Also, like Scawen said: you have to calibrate the wheel each time you enter a game. Sometimes I have an offset in LFS, it is because I forgot to do this. Same in netKar and F1 2002. Steer lock to lock and it's gone.



In case it is a new problem:
It seems to be, because this is the first time I heard someone mention a MS FF wheel loosing it's center.

Like I said I sometimes notice a wheel offset in LFS too (even with the patch mentioned above) but I am not sure that it is LFS because I rather often forget to do the calibration routine. If I stop and do that offset is gone. The initial offset is small. It is litterally nothing compared to what I had before running the Momo Racing Center Fix Patch (which was in excess of 5 degrees to the right)

I will take extra notice of it tonight, and will report back later.

L56 out...

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 Old Post 16-05-2003 09:03
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SpiderX
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Tx L56 [forum post: 862778]

tx man...ill try the fix!!

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Civic Type R Rulezzzz!!!!

TRT site: http://pwp.netcabo.pt/tugaracingteam

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 Old Post 16-05-2003 11:12
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Angle2
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[forum post: 863141]

Edited: have done some testing with old version and it appears to be my wheel.

Sorry for raising a bug that doesn't exist. Yes this is a controller issue. Sorry for wasting your time. Time for a new wheel I think.

Last edited by Angle2 on 16-05-2003 at 15:35

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 Old Post 16-05-2003 15:00
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L56
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[forum post: 863395]

Quote:
Originally posted by Angle2
Edited: have done some testing with old version and it appears to be my wheel.

Sorry for raising a bug that doesn't exist. Yes this is a controller issue. Sorry for wasting your time. Time for a new wheel I think.


Hehe, not at all. Now we can assume LFS has no problems there.

But as it is an optical wheel, how can in wear? (the steering part at least) It can't, can it? Maybe a driver/MS profile thingy problem?

Does it do it in other games also?

I can imagine something the FF motor getting less precise over time, but I'm guessing here. How long did you buy the wheel?

L56 Out...

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 Old Post 16-05-2003 16:59
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Angle2
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[forum post: 864674]

The problem occurs with rapid steering movement in any game it seems (just took a while to get it to happen). It doesn't happen immediately but if you steer wheel back and forth lock to lock a few times, then the centre point changes. Seems a little like it lags a bit and then loses the fact that the wheel has moved (skips a few ticks).
It might be full of dust / plastic bits causing the optical sensor to not pick properly, I might pull it apart for a look. I doubt it is a driver thing as the XP driver for this wheel is the standard sidewinder driver that comes with XP (gameport wheel is not supported anymore), and with a bit of mucking around I can freak out the calibration screen too. The wheel is probably 3 years old or so with lots of GPL use and LFS use since it came out. The rubber on the wheel has worn out and lots of it has fallen off (steering on bare plastic on one side), so it is probably ready for replacement.

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 Old Post 17-05-2003 01:52
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L56
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[forum post: 865332]

Thanks, for the extra bit of testing.

Yes, if you put it that way, I think a replacement is due too.

Glad to hear it isn't LFS, sad to hear your wheel is, erm, retiring

L56 Out...

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 Old Post 17-05-2003 11:28
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Janezki This user has donated to RSC
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[forum post: 959100]

Thanks for that link, L56!
Have the same problem with my Logi MOMO Racing Force - hope it's fixed now.
(think I'll make this thread important)

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 Old Post 18-06-2003 14:27
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Mounthy
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[forum post: 959806]

Hy,
for the "un-centering" with the MS- FF- wheel there are more than one reasons possible:

1. centering optik sensor and the "mirror" for it.
You can see it if you loose the 4 screws under the FF- button and remove the steering-wheel from the wheel-case (be carefully, short wire)
The silver plate on top from the case is the mirror and on the backside from the removed wheel is a hole, behind this hole is the optik for the "center-finding"
Normaly its only in use when you start you pc or when you connect the wheel to the pc.
But if there something wrong the wheel get a new center after fast left/ right move.

Maybe its only dirt or the "mirror" get loosen.
or, very seldom, the eletronik inside the steering-wheel is broken.

2. movement optik inside the wheel case
pic --->

The part on the motor-axis can be moved forward/ backward.
if it`s not in the middle from the optik you have the same problem.

Dependant what the fault was, the "un-centering" different from 5-45? and the center point moves to right or to left.

hope this helps

Mounthy

Last edited by Mounthy on 18-06-2003 at 18:07

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 Old Post 18-06-2003 18:06
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Cutter
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[forum post: 965870]

Quote:
Originally posted by L56
Also, like Scawen said: you have to calibrate the wheel each time you enter a game.


Also bear in mind this can apply equally to the pedals.
Before you go on line, start a single player race and move the wheel and the pedals throughout their axis, and recalibrate if necessary.
Just saves stuffing around at the start of a multi player race.

Cutter...

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 Old Post 20-06-2003 11:37
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L56
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[forum post: 966330]

Quote:
Originally posted by Cutter
Also bear in mind this can apply equally to the pedals.
Before you go on line, start a single player race and move the wheel and the pedals throughout their axis, and recalibrate if necessary.
Just saves stuffing around at the start of a multi player race.

Cutter...


Yep, that's correct. Pedals too. But you don't have to go in single player mode. Just come in the game, press both pedals and turn wheel lock to lock. Done

"Real" recalibration (as in windows calibration) should be needed very seldomly.

L56 Out...

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 Old Post 20-06-2003 14:48
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branney
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Re: I dont think it is a controller issue [forum post: 1058213]

Quote:
Originally posted by Angle2
The old versions don't experienced this problem. If I recalibrate in conroller screen and lock calibration it still goes out of wack. When I go back to calibration screen the wheel is off centre.


a lot of wheels require the calibration each windows boot, including my guillemot/thrustmaster ferrari ff. i think the lock calibration is useful for joysticks etc (without need for calibration every boot), but also for worn wheels where the potentiometers are dirty and you don't get the full 1024 or 65536 travel out of the axis.

EVERYONE should download dxtweak from wingmanteam, as it stops the directx default deadzone

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 Old Post 19-07-2003 01:11
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L56
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Re: Re: I dont think it is a controller issue [forum post: 1068043]

Quote:
Originally posted by branney
EVERYONE should download dxtweak from wingmanteam, as it stops the directx default deadzone


But as far as I know that doesn't work on Windows XP. You can't edit the DX deadzones there.

That said, I personally never experienced any DX deadzones in XP anyway.

And download DXTweak2, it's a lot more intuitive than DXTweak.

L56 Out...

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 Old Post 22-07-2003 07:30
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PjotrStroganov
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[forum post: 1087673]

Well don't use Xp then. It sucks anyway. Use the least sucky one: win98se.

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 Old Post 28-07-2003 13:54
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wistily


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[forum post: 1128576]

Hello.
I'm using a ms sidewinder joypad (not analogic at all) and i'm experiencing the same problem.
When you run in center view with the "analog arc" (i don't know how to name it), with my joypad there are three positions:
extreme left, center, extreme right.
The problem is that in central position, the red cursor is slightly (one pixel) on the left.
So i think this is a bug with the software, more than with the pad.
When i press on remove deadzone or something like that, the red cursor become centered, but when i touch my pad left or right, the cursor become again slightly on the left.
Sorry for my bad english.

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 Old Post 10-08-2003 18:41
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FredrikB
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[forum post: 1144997]

I have a brand spanking new MSFF wheel.
LFS didnt want to center and the extreme right position was way off.
Looked ok in control panel, as far as i can tell..

None of the suggestions above was really what i was looking for.

I downloaded and ran dxtweak2 from
Wingmanteam in the gadgets section.

Now its fixed!
No problem anymore!

/Fredrik

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 Old Post 16-08-2003 08:17
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admkirk
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[forum post: 1150764]

I also had a problem with my MS FF wheel, with the throttle. DxTweak 2 fixed that too, so if anyone has similar problems, try the application out!

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 Old Post 18-08-2003 15:50
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