Fixed the "Crackling Sound Issue" for me... Maybe it works for you... |
Pages (3): [1] 2 3 » |
|
|
05-07-2003, 22:50 |
|
Fixed the "Crackling Sound Issue" for me... Maybe it works for you... |
Report Post | IP: Logged | Post #1 |
|
JCT HYPA
Registered User
Joined: May 2001
Location: Germany
Age: 32
|
Hello everybody...
I just nailed the crackling sound I had with my Soundblaster Audigy...
I found out that the varity of different soundsample formats inside my soundfolder where the reason for the crackling sound... Maybe the soundconversion routines inside of the soundcard drivers are too slow or too inaccurate... Who knows...
What I did to cure the problem: I converted all samples (EDIT:even the ones from inside the sound.dat) to 44.1kHz 16 Bit Samples and voila... the crackling was gone...
The crackling disapeared... yupieeeee... So have a try... If your soundcards starts to cracle...hehe
Last edited by JCT HYPA on 06-07-2003 at 01:43.
|
Posts: 249 |
|
|
|
05-07-2003, 23:12 |
|
|
Jon Ferraez
Registered
Joined: Apr 2001
Location: Ventura, CA, USA
Age: 25
|
Were you getting the crackling sounds in Win98 or XP?
- - - - - - - - -
Jon Ferraez :: JF Carsets for GPL
|
Posts: 1,093 |
|
|
|
05-07-2003, 23:36 |
|
|
JCT HYPA
Registered User
Joined: May 2001
Location: Germany
Age: 32
|
Sorry... That didnt't mentioned it... It was crackling under W2000... hehe
|
Posts: 249 |
|
|
|
05-07-2003, 23:37 |
|
|
DeadWolfBones
Registered
Joined: Jun 2003
Location: United States
Age: 22
|
Here's my sound issue:
When I load up the game and start a race/test/whatever, all sounds are fine. However, if I Shift-R, the sound is immediately garbled when the car resets. The only way I've found to restore the proper sound is to go in and out of a replay. Also, if I leave a track and go to a different one, the sound is messed up there, and I have to do the in and out of replay trick to fix it.
I'm using a SBLive! Value card in XP Pro.
|
Posts: 226 |
|
|
|
06-07-2003, 00:06 |
|
|
dedefo
Registered User
Joined: Mar 2003
Location: Canada
|
Quote:
What I did to cure the problem: I converted all samples (even to ones from inside the sound.dat) to 44.1kHz 16 Bit Samples and voila... the crackling was gone..
Can you explain how to do it!
thanks
Dédéboy
|
Posts: 60 |
|
|
|
06-07-2003, 00:18 |
|
|
Bruce M. Johnson
Registered
Joined: Feb 2001
Location: Plymouth England
Age: 45
|
Quote:
Originally posted by dedefo
Can you explain how to do it!
thanks
Dédéboy
if you use GEM+ to start GPL this is one of its options. otherwise you need to run all the sounds in the folder through a sound editor and edit the player.ini to make sure the soundstereo option is set to 1
alternativly you could get rid of your sound blaster and try another make that does not cause any problems with NT based systems.
Last edited by Bruce M. Johnson on 06-07-2003 at 00:23.
|
Posts: 3,395 |
|
|
|
06-07-2003, 00:44 |
|
|
Jon Ferraez
Registered
Joined: Apr 2001
Location: Ventura, CA, USA
Age: 25
|
Bruce, that is just it the problem is not a sound card issue for GPL.
- - - - - - - - -
Jon Ferraez :: JF Carsets for GPL
|
Posts: 1,093 |
|
|
|
06-07-2003, 00:59 |
|
|
Spudgun23
Registered
Joined: Oct 2002
Location: Reading
Age: 23
|
Quote:
Originally posted by DeadWolfBones
Here's my sound issue:
When I load up the game and start a race/test/whatever, all sounds are fine. However, if I Shift-R, the sound is immediately garbled when the car resets. The only way I've found to restore the proper sound is to go in and out of a replay. Also, if I leave a track and go to a different one, the sound is messed up there, and I have to do the in and out of replay trick to fix it.
I'm using a SBLive! Value card in XP Pro.
I had the same problem.
Go into the audio properties in Windows and move the Hardware Acceleration slider down to 'Basic Acceleration Only',
It worked for me and I've noticed no problems/difference in sound quality anywhere else.
Hope this helps.
|
Posts: 49 |
|
|
|
06-07-2003, 02:12 |
|
|
JCT HYPA
Registered User
Joined: May 2001
Location: Germany
Age: 32
|
Ok... This is what I did:
1. I unpacked the sound.dat from the GPL/SOUND Folder into a seperate folder (using DooDat).
Afterwards I fired up my waveeditor (Wavelab, in my case... but there are lots of tools to do the job. Cooledit or Goldwave, to name some of the popular ones....) and converted the samplerate of all extracted wavs to 16Bit 44.1kHz
2. Next thing was to convert the rest of all the samples in the GPL/SOUND-folder ... I had many different samplerates ranging from 8Bit 5kHz for a crowd sample up to 16 Bit 44.1 kHz for the wind.wav
After that I had all samples including the ones from the sound.dat at the same samplerate:16Bit 44.1kHz.
3. I repacked the seperatly unpacked sound.dat samples into a new sound.dat and replaced the old one from GPL/SOUND with it....
That did the trick... I do not have to mention, that I saved my old sound-folder before I did all this...
I hope this gets things clearer for those who suffer the same crackling symtoms.
Last edited by JCT HYPA on 06-07-2003 at 02:13.
|
Posts: 249 |
|
|
|
06-07-2003, 03:08 |
|
|
da.bua
Registered
Joined: Sep 2002
Location: Germany
Age: 25
|
i will try it tomorrow
- - - - - - - - -
GPL Rally 2: #306 - Mothers Finest
Final Position: 68
GPLRank -3.893
|
Posts: 145 |
|
|
|
06-07-2003, 03:27 |
|
|
DeadWolfBones
Registered
Joined: Jun 2003
Location: United States
Age: 22
|
Quote:
Originally posted by Spudgun23
I had the same problem.
Go into the audio properties in Windows and move the Hardware Acceleration slider down to 'Basic Acceleration Only',
It worked for me and I've noticed no problems/difference in sound quality anywhere else.
Hope this helps.
Yo.
I tried this, but alas it makes my framerates spike oddly... not good for the concentration. I think I'll just deal with the wonky sound and keep my 36fps.
Thanks for trying, though!
|
Posts: 226 |
|
|
|
06-07-2003, 03:32 |
|
|
Obliterator
Registered User
Joined: Dec 2001
Location: Lake Forest, CA
Age: 36
|
This make sense, having different sound bit rates would cause the sound stream to fluxuate all over the spectrum. With the sounds trying to keep up with the constant changing back and forth could be the cause of the cracking.
Never thought about checking the sound files. I'll have to check this out as well.
SB Live XGamer running W2k Pro here.
- - - - - - - - -
Dana Noonan
|
Posts: 148 |
|
|
|
06-07-2003, 04:27 |
|
|
Jon Ferraez
Registered
Joined: Apr 2001
Location: Ventura, CA, USA
Age: 25
|
It should be stated that this problem only exists in the NT based OS's, ie NT4, 2000, XP. It is because GPL uses an older sound system which was designed with Windows 98 in mind.
|
Posts: 1,093 |
|
|
|
06-07-2003, 04:35 |
|
|
Jon Ferraez
Registered
Joined: Apr 2001
Location: Ventura, CA, USA
Age: 25
|
Sorry that should have read "with Windows 9x in mind". If nothing fixes your problem in the other OS's try getting a cheap SB Audigy 1 card from ebay and try that.. it is the only thing that truely fixed my GPL in 2000/XP sound issues. My cards tested included a TB Santa Cruz (CS4630 chip), Hercules Fortissimo 2 (CS4624, a slightly lesser version of the Santa Cruz chip), Soundblaster Live, VIA onboard chipset audio and Cmedia 8738 onboard chipset audio.
|
Posts: 1,093 |
|
|
|
06-07-2003, 04:56 |
|
|
JCT HYPA
Registered User
Joined: May 2001
Location: Germany
Age: 32
|
Sorry, Jon... But I have one of those old cheap Audigys... too.. So I would state, it depends....
The crackling got worse with the newest driver update (dated 25.6.2003)...
|
Posts: 249 |
|
|
|
06-07-2003, 07:44 |
|
|
Jon Ferraez
Registered
Joined: Apr 2001
Location: Ventura, CA, USA
Age: 25
|
Have you thought about trying GPL in XP? Might be better. Nowadays for league racing I dual boot over to 98 just to make sure everything is going to work.. only for the actual league races though and I use XP for all other racing and usage. Oh have you edited your GPL\app.ini and changed the SoundQuality line from 2 down to 1? That is useful if you run 2000/XP and have sound stuttering.
|
Posts: 1,093 |
|
|
|
06-07-2003, 13:22 |
|
|
JCT HYPA
Registered User
Joined: May 2001
Location: Germany
Age: 32
|
But why should I mess with XP... The converted samples got me "crackle-free" what so ever...
|
Posts: 249 |
|
|
|
06-07-2003, 13:47 |
|
|
Buk Nekkid
Registered
Joined: Feb 2002
Location: Australia
Age: 36
|
Quote:
Originally posted by DeadWolfBones
.....I tried this, but alas it makes my framerates spike oddly...
Could be that only the Car engine sounds need to be all the same bit depth doesn't matter which, 8 or 16 as long as they are all the same bit depth. Maybe some of the other sounds shouldn't be 16 bit and thats what's causing the spiking.
Just a thought
Cheers, Buk
- - - - - - - - -
The not so friendly creature from the off white puddle who will eat you.........
Creator of Landmark Raceway for Grand Prix Legends
|
Posts: 984 |
|
|
|
06-07-2003, 13:54 |
|
|
ianbarrett
Registered User
Joined: Mar 2001
Location: Harpenden, Herts, England
Age: 49
|
Could you share your converted sounds so that others can try them ?
Ian
|
Posts: 480 |
|
|
|
06-07-2003, 17:26 |
|
|
Aysedasi
Registered
Joined: Aug 2002
Location: United Kingdom
|
Just download Goldwave (shareware) and adjust them. I have, but I haven't really tried them yet.
- - - - - - - - -
GPL Rank -31.630
MonsterRank -104.963
RaceRank -8.068
ChallengeRank -7.812
HistoricRank +15.497
Aysedasi's Le Mans
www.aysedasi.btinternet.co.uk
|
Posts: 803 |
|
|
|
06-07-2003, 19:05 |
|
|
ianbarrett
Registered User
Joined: Mar 2001
Location: Harpenden, Herts, England
Age: 49
|
I think I'll give up posting photos, pbfs, mips and 3dos in the future. I'll just tell people to visit museums, use hexedit, painter, winmip or whatever & do it themselves.
|
Posts: 480 |
|
|
|
06-07-2003, 19:22 |
|
|
JCT HYPA
Registered User
Joined: May 2001
Location: Germany
Age: 32
|
Hello...
Well... I wasnt sure if theres any copyright to the papy sound.dat... Im not sure if the admins here like it if I post Papy Copyright protected stuff here in the forum...
Another point is that I dont know who's additional samples I use... I installed them over the years, and I dont keep book about when I installed the sample from whom... So if I would post them 1. You'd have to live with my prefered samples and 2. Im not able to give credit to anyone...
So, thats the reason for not posting a complete pack yet... If those points get cleared out, I would be happy to post the files...
|
Posts: 249 |
|
|
|
06-07-2003, 20:23 |
|
|
smasha
Registered User
Joined: Feb 2001
Location: mel,vic,Aus
|
Thanks for your tip .
I did the same and the sounds are much improved :-)
|
Posts: 39 |
|
|
|
07-07-2003, 21:34 |
|
|
millerc73
Registered
Joined: Apr 2002
Location: United States
Age: 30
|
I'm not having that bad of a problem with Crackling but my issue is I'll be driving along in an online race and there will be a short lag spike and that's when my sound goes to crap. It sounds very monotone and distorted, this also happens if I the PC hard drive starts to spin while driving. Will this help fix this problem?
cheers
chad
|
Posts: 151 |
|
|
|
07-07-2003, 22:38 |
|
|
G_Toronto
Registered
Joined: Jun 2001
Location: Toronto
|
millerc73,
Your hard drive should never run while you are racing.
You should not get swap file activity or any other hard drive activity while on track.
Are you using Windows XP ???
How much ram do you have ???
|
Posts: 660 |
|
|