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rFactor modding Home forum for teams working on rFactor mods |
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#51 |
Registered
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Join Date: Jun 2004
Location: Melbourne, Australia
Age: 35
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I play offline only, so dun care about wots popular online lol
For me, I want to enjoy quality offline! ![]() |
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#52 |
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Join Date: Jan 2006
Location: mi casa..es tu casa!
Age: 100
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#53 |
Registered
Join Date: Jul 2008
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f1rft08 question
I installed the f1rft08 mod the other day. I am having a problem with starting a race season. It says I need a vehicle: Indy. It will not like me create a season to race. I picked the indy car that came with this mod but it still does not work. Has anyone ran into this?
Thanks for you help. |
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#54 |
Registered
Join Date: Jun 2001
Location: Nova Scotia, Canada
Age: 19
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well that mod uses alot of illegally used/stolen parts so its a touchy subject to talk about around here so you won't get many answers. all I can say is go through all the usual files, plr, rfm, etc until you figure out why you can't get the car.
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check out my art here:http://forum.racesimcentral.com/showthread.p...65#post2818965 http://s56.photobucket.com/albums/g180/Brian666Die/ |
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#55 |
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Join Date: Jul 2008
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InterLagos problem
I am currently using the F1RFT mod, and when trying to load the interlagos track i get two error messages:
error loading texture for material materia2921 error loading global for material Something around those two, whats my problem? how can I fix this? |
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#56 | |
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Join Date: Feb 2002
Location: United Kingdom
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Quote:
![]() There is a simple bodge (and it really is a bodge) which will get the track to load in DX7 but you'll lose the textures on your car and other textures around the track will look a bit odd. I can post it if you want it but frankly it won't look good at all. |
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#57 |
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Join Date: Jul 2008
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Yes please, I like to join the elitenoobs.de servers and there is always 10-20 people in Brazil, and it is one of my favorite tracks
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#58 |
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Join Date: Feb 2002
Location: United Kingdom
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Ok. no problem, I too used to run dx7 for performance reasons and I guess I tended to forget the compromises in visuals I used to make. Actually giving it a run it doesn't look too bad, it's losing the textures on the car you're driving that's the biggest annoyance. Just extract the texture in the attachment to the 18_F1RFT_Brazil folder (where the 2 large MAS files are).
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#59 |
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Join Date: Jul 2008
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It works, thanks, its a great looking track.
And yes the only problem is that I was using Mclaren and the car is just white ![]() Would you like to play with me one time? |
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#60 |
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Join Date: Oct 2005
Location: Amsterdam
Age: 22
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Hi, anyone has a link to the F1RFT-trackpack? Current links doesn't seem to work.
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#61 |
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Join Date: Jun 2008
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F1RFT mod Question
I driving in f1rft mod and my an my friend encounter a problem.I said that there is diference betwean cars but we all use same phisics.Some of members agree with me some dont.If some one know answer please help whole season is in question becouse of this.I said that ferrari and mclarren are superior compared with super aguri and force india.
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#62 | |
Registered
Join Date: Feb 2002
Location: United Kingdom
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Quote:
n.b. It's been awhile since I've run the mod, the version I have was released near the end of March so there might have been some more recent physics updates for all I know. |
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