Race Sim Central Forums

Go Back  Race Sim Central Forums > Live for Speed > Live for Speed
User Name
Password
Home Register FAQ Members List Gallery Calendar Mark Forums Read


Reply
 
Thread Tools Rating: Thread Rating: 1 votes, 5.00 average. Display Modes
  #1 vari is offline
Old 03-02-2004, 18:06
vari
Registered

vari's Avatar

Join Date: Aug 2002
Location: Finland
Posts: 687

The LFS Benchmark - Download/Discussion

Hello

Made this little something since LFS has no benchmarking system so far. In short, this is a framerate test. I hope it does the job well enough It should work well on the demo too since the track is blackwood and the cars are GTT's.
Quote:
readme_first.txt
The LFS Benchmark

This was done due to the lack of universal benchmark system in LFS at this point. The goal is to get some comparable results by using same gfx options for everyone. Hopefully LFS will have this function in the future

RUNNING THE BENCHMARK:

1. Get Fraps 1.9D @ http://www.fraps.com/downloads.htm (free)
2. Configure FRAPS so that "enable manual logging to FRAPSLOG.TXT" is selected and leave it running.
3. Make a backup of your cfg.txt file or simply rename it. (main lfs folder)
4. Place one of the cfg.txt's provided in this package there. (min and max folder)
5. Copy the provided replay file to lfs/data/spr.
6. Start LFS and view the replay (SP replays)
7. Follow the replay chat instructions. Default key to start the fraps benchmark is "scroll lock".
8. after you're done your results can be found in /Fraps Folder/FRAPSLOG.TXT.

HINTS: Let the replay run once before benchmarking. This is to avoid false results caused by texture loading on the fly. Disable all useless background programs.

NOTES:

-Used resolution in this benchmark is 1024*768 so that everyone can run it regardless of the monitor limitations.
-Max and min cfg's are indeed maximum and minimum gfx options possible in lfs. Also they're 32 and 16bit colors respectively.
-Up to you to use Anti-aliasing/Anisotrophic filtering or not. When you post results remember to mention it though along with your system specs

I hope I covered everything! Thanks to thd, Moonclaw and others in IRC for hints/comments.

I'd be neat if you'd post the results here: http://forum.racesimcentral.com/sho...624#post1529624

File:
Attached Files
File Type: zip lfs_benchmark.zip (427.3 KB, 189 views)

Last edited by vari : 03-02-2004 at 18:12.
Reply With Quote
  #2 thd is offline
Old 03-02-2004, 18:09
thd
Moderator

thd's Avatar

Join Date: Oct 2002
Location: In mid-air
Age: 21
Posts: 1,193

I hope to see many people trying this so we get a good ammount of data for comparison!

Nice work Vari
__________________
The LFS Endurance League | Forum

LFS Allround Rank: -0:36.140 (50 %) | +1:29.460 (100 %)
GPL Rank: Working on it....
Reply With Quote
  #3 rally is offline
Old 03-02-2004, 18:11
rally
Registered

rally's Avatar

Join Date: Apr 2003
Location: Germany
Age: 28
Posts: 374

i will try, its a great idea. hope everything works fine.


and in some hours i have upgraded my pc....will be interesting, checking the results
__________________
Name & Plate: fetzo
www.krankehorde.com

Last edited by rally : 03-02-2004 at 18:18.
Reply With Quote
  #4 mbrio is online now
Old 03-02-2004, 18:13
mbrio
Subsite Team Leader

mbrio's Avatar

Join Date: Sep 2002
Location: Netherlands
Age: 24
Posts: 3,807

I think this deserves some attention. Thread stuck
__________________
Michiel Brinkers | RSC Subsites Admin | LFS forum moderator
Reply With Quote
  #5 illegal is offline
Old 03-02-2004, 18:22
illegal
Registered

illegal's Avatar

Join Date: Feb 2003
Location: Belgium
Age: 16
Posts: 441

Very interesting vari, good work, gonna try soon
__________________
Homepage
NiC
NiC Forum
.be

Mot?rhead dont stand on stage and scream, their music resembles nothing but all goodness rock can give. They wake up the gods with an everlasting drum/guitar sound and magic lyrics.
Reply With Quote
  #6 rally is offline
Old 03-02-2004, 18:47
rally
Registered

rally's Avatar

Join Date: Apr 2003
Location: Germany
Age: 28
Posts: 374

ups sorry, havent read it right
__________________
Name & Plate: fetzo
www.krankehorde.com

Last edited by rally : 03-02-2004 at 20:08.
Reply With Quote
  #7 illegal is offline
Old 03-02-2004, 18:58
illegal
Registered

illegal's Avatar

Join Date: Feb 2003
Location: Belgium
Age: 16
Posts: 441

pssst... don't post results here...
__________________
Homepage
NiC
NiC Forum
.be

Mot?rhead dont stand on stage and scream, their music resembles nothing but all goodness rock can give. They wake up the gods with an everlasting drum/guitar sound and magic lyrics.
Reply With Quote
  #8 mbrio is online now
Old 03-02-2004, 19:19
mbrio
Subsite Team Leader

mbrio's Avatar

Join Date: Sep 2002
Location: Netherlands
Age: 24
Posts: 3,807

Btw, we could come up with a simple rating figure by taking the average of the amount of played frames on min and max settings. In the case of Vari's benchmark that would be: (4945 + 12052) / 2 = 8499 (rounded upwards). Thumbs up anyone?
__________________
Michiel Brinkers | RSC Subsites Admin | LFS forum moderator
Reply With Quote
  #9 thd is offline
Old 03-02-2004, 19:25
thd
Moderator

thd's Avatar

Join Date: Oct 2002
Location: In mid-air
Age: 21
Posts: 1,193

Well some of the point with having 2 alternatives was to show that LFS can be playable even with less than top systems. And a low-end system would come out really bad if both tests were included.
__________________
The LFS Endurance League | Forum

LFS Allround Rank: -0:36.140 (50 %) | +1:29.460 (100 %)
GPL Rank: Working on it....
Reply With Quote
  #10 vari is offline
Old 03-02-2004, 19:32
vari
Registered

vari's Avatar

Join Date: Aug 2002
Location: Finland
Posts: 687

Quote:
Originally Posted by mbrio
Btw, we could come up with a simple rating figure by taking the average of the amount of played frames on min and max settings. In the case of Vari's benchmark that would be: (4945 + 12052) / 2 = 8499 (rounded upwards). Thumbs up anyone?

Good idea except the difference in running time causes some variation because it has to be started/stopped by the user. I guess we're talking tenth's of a second or maybe full second at max so maybe it's not a big deal? Also the number itself doesn't tell much to a person who has no idea what to expect.
Quote:
Originally Posted by thd
Well some of the point with having 2 alternatives was to show that LFS can be playable even with less than top systems. And a low-end system would come out really bad if both tests were included.

Yes indeed. 32bit colors/1024 textures can be huge performance overhead for some older cards (like my GF2 GTS was) but 16bit could be entirely playable for example and doesnt even look that bad really.

p.s. Thx for the kind comments/sticky

Last edited by vari : 03-02-2004 at 19:36.
Reply With Quote
  #11 vari is offline
Old 03-02-2004, 21:59
vari
Registered

vari's Avatar

Join Date: Aug 2002
Location: Finland
Posts: 687

Funny thing looking at the results there, AA and AF seems to have no effect on the framerates. I guess this is because CPU is bottlenecking and the gfx card has virtually nothing to do

I ran the max test at 1600 resolution and then it started to slow things down halving the average frames.
Reply With Quote
  #12 Mounthy is online now
Old 03-02-2004, 22:43
Mounthy
Registered

Mounthy's Avatar

Join Date: Jan 2003
Location: Fern Bays Bar
Posts: 16

Nice one Vari, thx

The good side from the "cpu-bottelneck" is that I can run LFS in 1600x.. with lot of AAA`s
And that looks realy fine.

Some suggestions for the next Benchmark (for S2 or whenever)
-disappearing the chat line and end of Benchmark with finishing the lap.
-min settings without wheel/arms

min:
Frames: 11365 - Time: 109844ms - Avg: 103.464 - Min: 71 - Max: 137

min, Wheel/arms off:
Frames: 12635 - Time: 109500ms - Avg: 115.388 - Min: 76 - Max: 156


cu
Mounthy
__________________
GAS-Racing-Team
M`S-wheel
Reply With Quote
  #13 L(oO)ney is offline
Old 03-02-2004, 23:10
L(oO)ney
Registered

L(oO)ney's Avatar

Join Date: Jun 2003
Location: United Kingdom
Posts: 403

vari ...using 8x aa and 8x af here on the max settings really hurt my performance with my new fx 5600 ...this could either be a problem with aa/af in lfs or my card (runs great in other games)
Reply With Quote
  #14 SlamDunk is offline
Old 03-02-2004, 23:35
SlamDunk
Registered

SlamDunk's Avatar

Join Date: Sep 2002
Location: Finland
Posts: 142

Yeah. What comes to AA, LFS just don't care about it. I could play the game @ 2048x1536x32 + 4xAA. I have a few screenshots too
__________________
LFS NAME SlamDunk | PLATE ... -.. | CONTROL Logitech M-S48a ball mouse + keyboard | FAVOURITE South City Long Rev | SlamDunk's Computer
Reply With Quote
  #15 mvw2 is offline
Old 04-02-2004, 02:47
mvw2
Registered
Join Date: Apr 2003
Posts: 326

This is a nice little test. I'll have to give it a go when I get home. It'll be nice to see a comparison chart of graphics cards and processor speeds/type. It may give LFS users an idea of what's important and who beats who. ATi versus Nvidia, Intel versus AMD, it would be interesting to see when we get some more results and a good variety in each catgory.

I did make a little frame rate test of my own a couple days ago, before I came across this. I left it pretty basic but went through a full range of Windows video settings and in-game texturing and resolution settings(anything short of disabling things/limiting draw distance). I ran it by myself and with a full grid of AI for comparison. Oddly, the in-game texture settings did pretty much nothing for framerates. Resolution affected it some. Windows AA, Antistrophic, and Texture settings varied the framerate some, about 2x at min. When I ran with a full grid of AI, it was another story. Basically reguardless of what I set for graphics, framerates were horrible and essentially unchanged. I just went with min observed framerates, not average or max. If you're not near the AI, graphics settings help, but packed in with them, nothing will save you, lol. I'll have to post my little results later. It might give an idea to another test, possibly a full grid test. I don't think you can run a spr though and test AI and their cpu usage affect on framerates. It would have to be in real time, and that's not perfect. Anyways, off to class.
__________________
Flying Squirrel
Reply With Quote
  #16 L(oO)ney is offline
Old 04-02-2004, 03:30
L(oO)ney
Registered

L(oO)ney's Avatar

Join Date: Jun 2003
Location: United Kingdom
Posts: 403

i agree with that mvw2 for some reason the ai takes up a lot more cpu time then when im playing online with real ppl .. wierd :S
Reply With Quote
  #17 MGBoy is offline
Old 06-02-2004, 09:35
MGBoy
Registered

MGBoy's Avatar

Join Date: Apr 2003
Location: The Driving Seat
Age: 14
Posts: 4,476

Well with AI it's gotta calculate out where they're going etc., but with online players it's just receiving the antics of the other cars.

That didn't make any sense at all did it...
Reply With Quote
  #18 thd is offline
Old 06-02-2004, 10:05
thd
Moderator

thd's Avatar

Join Date: Oct 2002
Location: In mid-air
Age: 21
Posts: 1,193

Quote:
Originally Posted by L(oO)ney
i agree with that mvw2 for some reason the ai takes up a lot more cpu time then when im playing online with real ppl .. wierd :S

It's not weird at all. Like MGBoy says, online you receive info where the other cars are going, offline you have to calculate the driving off the AI cars as well.
__________________
The LFS Endurance League | Forum

LFS Allround Rank: -0:36.140 (50 %) | +1:29.460 (100 %)
GPL Rank: Working on it....
Reply With Quote
  #19 VaNDAL_UK is offline
Old 08-02-2004, 19:07
VaNDAL_UK
Registered

VaNDAL_UK's Avatar

Join Date: May 2003
Age: 24
Posts: 50

Could someone write some decent instructions ... becase those are perthetic!
Reply With Quote
  #20 vari is offline
Old 08-02-2004, 23:17
vari
Registered

vari's Avatar

Join Date: Aug 2002
Location: Finland
Posts: 687

Thanks.

I'm gonna make new CFG's after the final version of patch E(5) is released. (It may change still so I won't do it now)
Reply With Quote
  #21 juggle is offline
Old 09-02-2004, 08:10
juggle
Registered

juggle's Avatar

Join Date: Nov 2002
Location: New Zealand
Age: 36
Posts: 85

nice one .

get onto ti it shortly and let you know.
__________________
"When I die, I want to die like my grandfather who died peacefully in his sleep. - Not screaming like all the passengers in his car."
- Emo Phillips
Reply With Quote
Reply


Thread Tools  Search this Thread 
Search this Thread:

Advanced Search
Display Modes  Rate This Thread 
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump



All times are GMT +2. The time now is 16:01.


Powered by: vBulletin Version 3.0.0 Release Candidate 3
Copyright ©2000 - 2004, Jelsoft Enterprises Ltd.
Copyright 2001 Race Sim Central, all rights reserved.