![]() |
![]() |
![]() |
#1 |
Registered
User Status: often away
|
[cir] Dubal
Keywords: GeorgM, Circuit, tarmac, hotlap, street, forest, farmland, hard
I have made a better track after several simple tracks. And I think this is my best circuit, too. I made a forest on the right because I didn't know what looked better. The AI-line is pretty difficult, it's hard to win. in the big curve on the bottom-right the computer drives not far away from the lights. About the checkpoints, you get them all, you can watch for them in the TE. (Version 1.05) And now, enjoy! Good luck! please leave some comments, thanks. ![]()
__________________
Get my best tracks here: www.georgm.de.vu My latest tracks: [cir] Geyni [cir] Marintus [cir] Dubal |
![]() |
![]() |
![]() |
#2 |
Registered
Join Date: Oct 2003
Location: United Kindgom
Age: 16
Posts: 544
Style: (Default)
|
Looks a bit narrow to me, but i think it looks beautiful
![]() ![]() ![]()
__________________
http://www.mckaygenerally.vze.com My Generally Track Website! In April it will come... The greatest yet trackpack... By Canadiens1160 and TomMcKay... Its Tom Muh-Kie Not Tom Muh-Kay McKay = "Son of Aodh" Aodh = Gaillac word meaning "Fire" McKay = "Son of Fire" |
![]() |
![]() |
![]() |
#3 |
Registered
|
Looks GREAT!
![]() Good job! ![]()
__________________
And, once again, AntiHero saves the day ! This is this cat This is is cat This is how cat This is to cat This is keep cat This is an cat This is idiot cat This is busy cat Now read the third word from each line. Repeat this EVERY time you see this. |
![]() |
![]() |
![]() |
#4 | |
Registered
User Status: often away
|
Thank you TomMcKay and AntiHero!
Quote:
![]()
__________________
Get my best tracks here: www.georgm.de.vu My latest tracks: [cir] Geyni [cir] Marintus [cir] Dubal |
|
![]() |
![]() |
![]() |
#5 |
Registered
Join Date: Sep 2002
Location: Finland
Age: 26
Posts: 1,131
Style: (Default)
|
I second AntiHero's opinion about the kerbs, I'd like them better wider, or without them. Other than that, the track looks very good and even though I thought it's too narrow when I first tested it, it actually just adds to the challenge when racing with the AI. Good job
![]()
__________________
My GR site - last update 10.04.2004 Latest releases: - Jailbreak! [stu] - Deer Creek [ral] |
![]() |
![]() |
![]() |
#6 |
Registered
|
I love it, its a great track, esp. the over-taking opertunity coming in towards the the lake at turn 6. (There can be some real nice, or real bad passes
![]()
__________________
"The nice thing about motor racing is its correct to the 1000th of a second: your bumper is here, his bumper is there - you win." - Paul Newman "...Don't be ashamed, next in line, close one eye, just walk by..." |
![]() |
![]() |
![]() |
#7 |
Registered
User Status: often away
|
Thank you again!
![]() Ok, I'll make wider or no kerbs in my next tracks. thanks for the help ![]()
__________________
Get my best tracks here: www.georgm.de.vu My latest tracks: [cir] Geyni [cir] Marintus [cir] Dubal |
![]() |
![]() |
![]() |
Thread Tools | Search this Thread |
Display Modes | Rate This Thread |
|
|